IPackageAutoSaver::AttemptAutoSave

Attempts to auto-save the level and/or content packages, if those features are enabled.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/IPackageAutoSaver.h

Include

#include "IPackageAutoSaver.h"

Syntax

void AttemptAutoSave()

Remarks

Attempts to auto-save the level and/or content packages, if those features are enabled.

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