Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/ISocketManager.h |
Include |
#include "ISocketManager.h" |
UStaticMeshSocket * GetSelectedSocket() const
Retrieves the selected socket.
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/ISocketManager.h |
Include |
#include "ISocketManager.h" |
UStaticMeshSocket * GetSelectedSocket() const
Retrieves the selected socket.