ISourceCodeNavigationHandler::CanNavigateToStruct

Determines whether it is possible to navigate to the [UScriptStruct](API\Runtime\CoreUObject\UObject\UScriptStruct) using this handler.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/SourceCodeNavigation.h

Include

#include "SourceCodeNavigation.h"

Syntax

virtual bool CanNavigateToStruct
(
    const UScriptStruct * InStruct
)

Remarks

Determines whether it is possible to navigate to the UScriptStruct using this handler.

Returns

True if the struct can be handled by this handler.

Parameters

Parameter

Description

InStruct

Struct to inspect

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