| TSharedFromThis
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/SourceCodeNavigation.h |
Include |
#include "SourceCodeNavigation.h" |
class ISourceCodeNavigationHandler : public TSharedFromThis< ISourceCodeNavigationHandler, ESPMode::Fast >
Handles source code navigation for custom scripting languages.
Should be registered with FSourceCodeNavigation::AddNavigationHandler and unregistered using FSourceCodeNavigation::Remove.NavigationHandler
Name | Description | |
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~ISourceCodeNavigationHandler() |
Name | Description | ||
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CanNavigateToClass ( |
Determines whether it is possible to navigate to the UClass using this handler. |
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CanNavigateToFunction ( |
Determines whether it is possible to navigate to the UFunction using this handler. |
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CanNavigateToProperty ( |
Determines whether it is possible to navigate to the FProperty using this handler. |
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CanNavigateToStruct ( |
Determines whether it is possible to navigate to the UScriptStruct using this handler. |
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CanNavigateToStruct ( |
Determines whether it is possible to navigate to the UStruct using this handler. |
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NavigateToClass ( |
Asynchronously navigates to a UClass in an IDE or text editor. |
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NavigateToFunction ( |
Asynchronously navigates to a UFunction in an IDE or text editor. |
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NavigateToProperty ( |
Asynchronously navigates to a FProperty in an IDE or text editor. |
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NavigateToStruct ( |
Asynchronously navigates to a UScriptStruct in an IDE or text editor. |
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NavigateToStruct ( |
Asynchronously navigates to a UStruct in an IDE or text editor. |