Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
Include |
#include "Kismet2/BlueprintEditorUtils.h" |
enum EFlags
{
NoFlags = 0,
NoExtraCompilation = 1 << 0,
TheSameTimelineGuid = 1 << 1,
ValidatePinsUsingSourceClass = 1 << 2,
TheSameNodeGuid = 1 << 3,
}
Name |
Description |
---|---|
NoFlags |
|
NoExtraCompilation |
|
TheSameTimelineGuid |
|
ValidatePinsUsingSourceClass |
This flag is needed for C++ backend (while compiler validates graphs). The actual BPGC type is compatible with the original BPGC. |
TheSameNodeGuid |