FBlueprintEditorUtils::CanClassGenerateEvents

Checks for events in the argument class

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MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h

Include

#include "Kismet2/BlueprintEditorUtils.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp

Syntax

static bool CanClassGenerateEvents
(
    const UClass * Class
)

Remarks

Checks for events in the argument class

Parameters

Parameter

Description

Class

The class to check for events.

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