typedef TMulticastDelegate_FourParams< void, UBlueprint *, UClass *, const FName &, const FName & > FOnRenameVariableReferences
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
Include |
#include "Kismet2/BlueprintEditorUtils.h" |
Event fired after RenameVariableReferences is called