FBlueprintEditorUtils::FindIndexOfGraphInParent

Finds the index of the specified graph (function or macro) in the parent (if it is not reorderable, then we will return INDEX_NONE)

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MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h

Include

#include "Kismet2/BlueprintEditorUtils.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp

Syntax

static int32 FindIndexOfGraphInParent
(
    UEdGraph * Graph
)

Remarks

Finds the index of the specified graph (function or macro) in the parent (if it is not reorderable, then we will return INDEX_NONE)

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