Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
Include |
#include "Kismet2/BlueprintEditorUtils.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static FName GenerateUniqueGraphName
(
UBlueprint *const BlueprintOuter,
FString const & ProposedName
)
Generates a unique graph name for the supplied blueprint (guaranteed to not cause a naming conflict at the time of the call).
A unique name intended for a new graph.
Parameter |
Description |
---|---|
BlueprintOuter |
The blueprint you want a unique graph name for. |
ProposedName |
The name you want to give the graph (the result will be some permutation of this string). |