Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
Include |
#include "Kismet2/BlueprintEditorUtils.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static void GetDelegateNameList
(
const UBlueprint * Blueprint,
TSet< FName > & DelegatesNames
)
Gets a list of delegates names in the blueprint, based on the skeleton class
Parameter |
Description |
---|---|
Blueprint |
The blueprint to check |
DelegatesNames |
List of function names currently in use |