FBlueprintEditorUtils::GetDeprecatedMemberUsageNodeWarning

Returns a formatted warning message regarding usage of a deprecated variable or function member with the given name.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h

Include

#include "Kismet2/BlueprintEditorUtils.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp

Syntax

static FText GetDeprecatedMemberUsageNodeWarning
(
    const FText & MemberName,
    const FText & DetailedMessage
)

Remarks

Returns a formatted warning message regarding usage of a deprecated variable or function member with the given name.

Parameters

Parameter

Description

MemberName

(Required) User-facing name of the deprecated variable or function.

DetailedMessage

(Optional) Instructional text or other details from the owner. If empty, a default message will be used.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss