FBlueprintEditorUtils::RemoveBlueprintVariableMetaData

Clear metadata key on specified variable, or timeline

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h

Include

#include "Kismet2/BlueprintEditorUtils.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp

Syntax

static void RemoveBlueprintVariableMetaData
(
    UBlueprint * Blueprint,
    const FName & VarName,
    const UStruct * InLocalVarScope,
    const FName & MetaDataKey
)

Remarks

Clear metadata key on specified variable, or timeline

Parameters

Parameter

Description

Blueprint

The Blueprint to find the variable in

VarName

Name of the variable

InLocalVarScope

Local variable's scope, if looking to modify a local variable

MetaDataKey

Key name for the metadata to change

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