Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
Include |
#include "Kismet2/BlueprintEditorUtils.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static bool RemoveInterfaceFunction
(
UBlueprint * Blueprint,
FBPInterfaceDescription & Interface,
UFunction * Function,
bool bPreserveFunction
)
Attempt to remove a function from an interfaces list of function graphs. Note that this will NOT remove interface events (i.e. functions with no outputs)
True if the function was removed from the blueprint