FBlueprintEditorUtils::RemoveInterfaceFunction

Attempt to remove a function from an interfaces list of function graphs.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h

Include

#include "Kismet2/BlueprintEditorUtils.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp

Syntax

static bool RemoveInterfaceFunction
(
    UBlueprint * Blueprint,
    FBPInterfaceDescription & Interface,
    UFunction * Function,
    bool bPreserveFunction
)

Remarks

Attempt to remove a function from an interfaces list of function graphs. Note that this will NOT remove interface events (i.e. functions with no outputs)

Returns

True if the function was removed from the blueprint

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