Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
Include |
#include "Kismet2/BlueprintEditorUtils.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static void RemoveTimeline
(
UBlueprint * Blueprint,
class UTimelineTemplate * Timeline,
bool bDontRecompile
)
Remove the timeline from the blueprint
Just removes the timeline from the associated timelist in the Blueprint. Does not remove the node graph object representing the timeline itself.
Parameter |
Description |
---|---|
Timeline |
The timeline to remove |
bDontRecompile |
If true, the blueprint will not be marked as modified, and will not be recompiled. |