FBlueprintEditorUtils::RemoveTimeline

Remove the timeline from the blueprint

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h

Include

#include "Kismet2/BlueprintEditorUtils.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp

Syntax

static void RemoveTimeline
(
    UBlueprint * Blueprint,
    class UTimelineTemplate * Timeline,
    bool bDontRecompile
)

Remarks

Remove the timeline from the blueprint

Just removes the timeline from the associated timelist in the Blueprint. Does not remove the node graph object representing the timeline itself.

Parameters

Parameter

Description

Timeline

The timeline to remove

bDontRecompile

If true, the blueprint will not be marked as modified, and will not be recompiled.

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