Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/CompilerResultsLog.h |
Include |
#include "Kismet2/CompilerResultsLog.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Kismet2/CompilerResultsLog.cpp |
void AnnotateNode
(
const TArray< UEdGraphNode * > & Nodes,
TSharedRef< FTokenizedMessage > LogLine
)
Links the UEdGraphNode with the LogLine: