Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/CompilerResultsLog.h |
Include |
#include "Kismet2/CompilerResultsLog.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Kismet2/CompilerResultsLog.cpp |
void InternalLogSummary()
Internal method to append the final compiler results summary to the MessageLog