FCompilerResultsLog::Tokenize

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MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/CompilerResultsLog.h

Include

#include "Kismet2/CompilerResultsLog.h"

Syntax

void Tokenize
(
    const TCHAR * Text,
    FTokenizedMessage & OutMessage,
    TArray< UEdGraphNode * > & OutSourceNode
)

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