Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/ComponentEditorUtils.h |
Include |
#include "Kismet2/ComponentEditorUtils.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Kismet2/ComponentEditorUtils.cpp |
static bool CanCopyComponents
(
const TArray< UActorComponent * > & ComponentsToCopy
)
Checks whether it is valid to copy the indicated components
Whether the indicated components can be copied
Parameter |
Description |
---|---|
ComponentsToCopy |
The list of components to check |