Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetDebugUtilities.h |
Include |
#include "Kismet2/KismetDebugUtilities.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Kismet2/KismetDebugUtilities.cpp |
static FProperty * FindClassPropertyForPin
(
UBlueprint * Blueprint,
const UEdGraphPin * Pin
)
Looks thru the debugging data for any class variables associated with the pin.