FKismetEditorUtilities::BringKismetToFocusAttentionOnObject

Open a Kismet window, focusing on the specified object (either a node, or a graph).

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetEditorUtilities.h

Include

#include "Kismet2/KismetEditorUtilities.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Kismet2/Kismet2.cpp

Syntax

static void BringKismetToFocusAttentionOnObject
(
    const UObject * ObjectToFocusOn,
    bool bRequestRename
)

Remarks

Open a Kismet window, focusing on the specified object (either a node, or a graph). Prefers existing windows, but will open a new application if required.

Open a Kismet window, focusing on the specified object (either a pin, a node, or a graph). Prefers existing windows, but will open a new application if required.

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