FReplaceInstancesOfClassParameters

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetReinstanceUtilities.h

Include

#include "Kismet2/KismetReinstanceUtilities.h"

Syntax

struct FReplaceInstancesOfClassParameters

Variables

Name Description

Public variable

bool

 

bClassObjectReplaced

Set to true if class object has been replaced

Public variable

bool

 

bPreserveRootComponent

Defaults to true, indicates whether root component should be preserved

Public variable

const TSet< UOb...

 

InstancesThatShouldUseOldClass

Set of objects for which new objects should not be created, useful if client has created new instances themself

Public variable

UClass *

 

NewClass

The new class, used to create new instances to replace instances of the old class

Public variable

TSet< UObject &...

 

ObjectsThatShouldUseOldStuff

Set of objects that should not have their references updated if they refer to instances that are replaced

Public variable

UClass *

 

OldClass

The old class, instances of which will be replaced

Public variable

UObject *

 

OriginalCDO

OriginalCDO, use if OldClass->ClassDefaultObject has been overwritten

Constructors

Name Description

Public function

FReplaceInstancesOfClassParameters

(
    UClass* InOldClass,
    UClass* InNewClass
)

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