Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Layers/LayersSubsystem.h |
Include |
#include "Layers/LayersSubsystem.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Layers/LayersSubsystem.cpp |
Adds selected actors to the named layers.
true if at least one actor was added. false is returned if all selected actors already belong to the named layers.
Parameter |
Description |
---|---|
LayerNames |
A valid list of layer names. |