ULayersSubsystem::AddSelectedActorsToLayers

Adds selected actors to the named layers.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Layers/LayersSubsystem.h

Include

#include "Layers/LayersSubsystem.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Layers/LayersSubsystem.cpp

Syntax

virtual bool AddSelectedActorsToLayers
(
    const TArray< FName > & LayerNames
)

Remarks

Adds selected actors to the named layers.

Returns

true if at least one actor was added. false is returned if all selected actors already belong to the named layers.

Parameters

Parameter

Description

LayerNames

A valid list of layer names.

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