ULayersSubsystem::AppendActorsFromLayers

Appends all the actors associated with ANY of the specified layers.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Layers/LayersSubsystem.h

Include

#include "Layers/LayersSubsystem.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Layers/LayersSubsystem.cpp

Syntax

void AppendActorsFromLayers
(
    const TArray< FName > & LayerNames,
    TArray< AActor * > & InOutActors
) const

Remarks

Appends all the actors associated with ANY of the specified layers.

Parameters

Parameter

Description

LayerNames

The layers to find actors for.

InOutActors

The list to append the found actors to.

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