FOnLayersChanged

Broadcasts whenever one or more Layers are modified

Windows
MacOS
Linux

Inheritance Hierarchy

TBaseMulticastDelegate_ThreeParams< void, const ELayersAction::Type, const TWeakObjectPtr< ULayer > &, const FName & >

ULayersSubsystem::FOnLayersChanged

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Layers/LayersSubsystem.h

Include

#include "Layers/LayersSubsystem.h"

Syntax

class FOnLayersChanged : public TBaseMulticastDelegate_ThreeParams< void, const ELayersAction::Type, const TWeakObjectPtr< ULayer > &, const FName & >

Remarks

Broadcasts whenever one or more Layers are modified

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