Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Layers/LayersSubsystem.h |
Include |
#include "Layers/LayersSubsystem.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Layers/LayersSubsystem.cpp |
Removes an actor from the specified layer.
true if the actor was removed from the layer. false is returned if the actor already belonged to the layer.
Parameter |
Description |
---|---|
Actor |
The actor to remove from the provided layer |
LayerToRemove |
The name of the layer to remove the actor from |