Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Layers/LayersSubsystem.h |
Include |
#include "Layers/LayersSubsystem.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Layers/LayersSubsystem.cpp |
Renames the provided originally named layer to the provided new name
Parameter |
Description |
---|---|
OriginalLayerName |
The name of the layer to be renamed |
NewLayerName |
The new name for the layer to be renamed |