ULayersSubsystem::RenameLayer

Renames the provided originally named layer to the provided new name

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Layers/LayersSubsystem.h

Include

#include "Layers/LayersSubsystem.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Layers/LayersSubsystem.cpp

Syntax

virtual bool RenameLayer
(
    const FName & OriginalLayerName,
    const FName & NewLayerName
)

Remarks

Renames the provided originally named layer to the provided new name

Parameters

Parameter

Description

OriginalLayerName

The name of the layer to be renamed

NewLayerName

The new name for the layer to be renamed

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