ULayersSubsystem::UpdateActorAllViewsVisibility

Updates per-view visibility for the given actor for all views

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Layers/LayersSubsystem.h

Include

#include "Layers/LayersSubsystem.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Layers/LayersSubsystem.cpp

Syntax

virtual void UpdateActorAllViewsVisibility
(
    AActor * Actor
)

Remarks

Updates per-view visibility for the given actor for all views

Parameters

Parameter

Description

Actor

Actor to update

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