Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Layers/LayersSubsystem.h |
Include |
#include "Layers/LayersSubsystem.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Layers/LayersSubsystem.cpp |
Updates the visibility of all actors in the viewports
Parameter |
Description |
---|---|
bNotifySelectionChange |
If true the Editor is notified of the selection change; if false, the Editor will not be notified |
bRedrawViewports |
If true the viewports will be redrawn; if false, they will not |