FComponentMaskParameter

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/MaterialEditorInstanceConstant.h

Include

#include "MaterialEditor/MaterialEditorInstanceConstant.h"

Syntax

struct FComponentMaskParameter

Variables

Name Description

Public variable

uint32: 1

 

A

Public variable

uint32: 1

 

B

Public variable

uint32: 1

 

G

Public variable

uint32: 1

 

R

Constructors

Name Description

Public function

FComponentMaskParameter()

Public function

FComponentMaskParameter

(
    bool InR,
    bool InG,
    bool InB,
    bool InA
)

Constructor

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