Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorMaterialLayersParameterValue.h |
Include |
#include "MaterialEditor/DEditorMaterialLayersParameterValue.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorParameters.cpp |
UDEditorMaterialLayersParameterValue
(
const FObjectInitializer & ObjectInitializer
)