Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/MaterialEditorInstanceConstant.h |
Include |
#include "MaterialEditor/MaterialEditorInstanceConstant.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/PreviewMaterial.cpp |
void ResetOverrides
(
int32 Index,
EMaterialParameterAssociation MaterialType
)
Copies the overrides for any parameters copied out of the layer stack from the layer or blend