Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraph.h |
Include |
#include "MaterialGraph/MaterialGraph.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/MaterialGraph.cpp |
bool IsInputActive
(
class UEdGraphPin * GraphPin
) const
Check whether a material input should be marked as active
Parameter |
Description |
---|---|
GraphPin |
Pin representing the material input |