| UEdGraphNode::CanPasteHere()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphNode.h |
Include |
#include "MaterialGraph/MaterialGraphNode.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode.cpp |
Determine if this node can live in the specified graph