UMaterialGraphNode::PrepareForCopying

Perform any steps necessary prior to copying a node into the paste buffer

Windows
MacOS
Linux

Override Hierarchy

UEdGraphNode::PrepareForCopying()

UMaterialGraphNode::PrepareForCopying()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphNode.h

Include

#include "MaterialGraph/MaterialGraphNode.h"

Source

/Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode.cpp

Syntax

virtual void PrepareForCopying()

Remarks

Perform any steps necessary prior to copying a node into the paste buffer

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss