| UEdGraphNode::AutowireNewNode()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphNode_Base.h |
Include |
#include "MaterialGraph/MaterialGraphNode_Base.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode_Base.cpp |
virtual void AutowireNewNode
(
UEdGraphPin * FromPin
)
Autowire a newly created node.
Parameter |
Description |
---|---|
FromPin |
The source pin that caused the new node to be created (typically a drag-release context menu creation). |