UMaterialGraphNode_Base::RemovePinAt

Removes the specified pin from the node, preserving remaining pin ordering.

Windows
MacOS
Linux

Override Hierarchy

UEdGraphNode::RemovePinAt()

UMaterialGraphNode_Base::RemovePinAt()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphNode_Base.h

Include

#include "MaterialGraph/MaterialGraphNode_Base.h"

Source

/Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode_Base.cpp

Syntax

virtual void RemovePinAt
(
    const int32 PinIndex,
    const EEdGraphPinDirection PinDirection
)

Remarks

Removes the specified pin from the node, preserving remaining pin ordering.

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