| UEdGraphNode::RemovePinAt()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphNode_Base.h |
Include |
#include "MaterialGraph/MaterialGraphNode_Base.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode_Base.cpp |
virtual void RemovePinAt
(
const int32 PinIndex,
const EEdGraphPinDirection PinDirection
)
Removes the specified pin from the node, preserving remaining pin ordering.