| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphNode_Root.h |
Include |
#include "MaterialGraph/MaterialGraphNode_Root.h" |
class UMaterialGraphNode_Root : public UMaterialGraphNode_Base
Name | Description | ||
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Material |
Material whose inputs this root node represents |
Name | Description | |
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UMaterialGraphNode_Root ( |
Name | Description | ||
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CreateInputPins() |
Create all of the input pins required |
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GetInputIndex ( |
Get the Material Expression input index from an input pin |
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GetInputType ( |
Get the Material value type of an input pin |
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IsRootNode() |
Is this the undeletable root node |
Name | Description | ||
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CanDuplicateNode() |
Whether or not this node can be safely duplicated (via copy/paste, etc...) in the graph |
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CanUserDeleteNode() |
Whether or not this node can be deleted by user action |
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GetNodeTitle ( |
Gets the name of this node, shown in title bar |
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GetNodeTitleColor() |
Gets the draw color of a node's title bar |
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GetTooltipText() |
Gets the tooltip to display when over the node |
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PostPlacedNewNode() |
A chance to initialize a new node; called just once when a new node is created, before AutowireNewNode or AllocateDefaultPins is called. |