| UEdGraphSchema::GetCurrentVisualizationCacheID()
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Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphSchema.h |
Include |
#include "MaterialGraph/MaterialGraphSchema.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/MaterialGraphSchema.cpp |
virtual int32 GetCurrentVisualizationCacheID() const
Returns the current cache title refresh ID that is appropriate for the passed node