Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphSchema.h |
Include |
#include "MaterialGraph/MaterialGraphSchema.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/MaterialGraphSchema.cpp |
void GetPaletteActions
(
FGraphActionMenuBuilder & ActionMenuBuilder,
const FString & CategoryName,
bool bMaterialFunction
) const