Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Editor.h |
Include |
#include "Editor.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/StaticMeshEdit.cpp |
void MergeStaticMesh
(
UStaticMesh * DestMesh,
UStaticMesh * SourceMesh,
const FMergeStaticMeshParams & Params
)
Merges SourceMesh into DestMesh, applying transforms along the way
Parameter |
Description |
---|---|
DestMesh |
The static mesh that will have SourceMesh merged into |
SourceMesh |
The static mesh to merge in to DestMesh |
Params |
Settings for the merge |