Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Preferences/PersonaOptions.h |
Include |
#include "Preferences/PersonaOptions.h" |
enum EAnimationViewportCameraFollowMode
{
None,
Bounds,
Bone,
}
Name |
Description |
---|---|
None |
Standard camera controls |
Bounds |
Follow the bounds of the mesh |
Bone |
Follow a bone or socket |
PersonaOptions
A configuration class that holds information for the setup of the Persona. Supplied so that the editor 'remembers' the last setup the user had. Persisted camera follow mode