EAnimationViewportCameraFollowMode

PersonaOptions

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Preferences/PersonaOptions.h

Include

#include "Preferences/PersonaOptions.h"

Syntax

enum EAnimationViewportCameraFollowMode
{
    None,
    Bounds,
    Bone,
}

Values

Name

Description

None

Standard camera controls

Bounds

Follow the bounds of the mesh

Bone

Follow a bone or socket

Remarks

PersonaOptions

A configuration class that holds information for the setup of the Persona. Supplied so that the editor 'remembers' the last setup the user had. Persisted camera follow mode

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