FEditorCommandCategory

This class stores options global to the entire editor.A category to store a list of commands.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Preferences/UnrealEdOptions.h

Include

#include "Preferences/UnrealEdOptions.h"

Syntax

struct FEditorCommandCategory

Remarks

This class stores options global to the entire editor.A category to store a list of commands.

Variables

Name Description

Public variable

FName

 

Name

Public variable

FName

 

Parent

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss