Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/SSkeletonWidget.h |
Include |
#include "SSkeletonWidget.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/SSkeletonWidget.cpp |
static void ShowWindow
(
USkeleton * OldSkeleton,
const FText & WarningMessage,
bool bDuplicateAssets,
FOnRetargetAnimation RetargetDelegate
)
Show window
true if successfully selected new skeleton
Parameter |
Description |
---|---|
OldSkeleton |
Old Skeleton to change from |