Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/SComponentClassCombo.h |
Include |
#include "SComponentClassCombo.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/SComponentClassCombo.cpp |
void OnAddComponentSelectionChanged
(
FComponentClassComboEntryPtr InItem,
ESelectInfo::Type SelectInfo
)