SComponentClassCombo

Windows
MacOS
Linux

Inheritance Hierarchy

SPanel

IMenuHost

SMenuAnchor

SComboButton

SComponentClassCombo

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/SComponentClassCombo.h

Include

#include "SComponentClassCombo.h"

Syntax

class SComponentClassCombo : public SComboButton

Destructors

Name Description

Public function

~SComponentClassCombo()

Functions

Name Description

Public function

void

 

ClearSelection()

Clear the current combo list selection

Public function

void

 

Construct

(
    const FArguments& InArgs
)

Public function Const

TSharedRef< ...

 

GenerateAddComponentRow

(
    FComponentClassComboEntryPtr Entry,
    const TSharedRef< STableViewBase > ...
)

Public function

void

 

GenerateFilteredComponentList

(
    const FString& InSearchText
)

Updates the filtered list of component names.

Public function Const

FText

 

GetCurrentSearchString()

Public function Static

FString

 

GetSanitizedComponentName

Returns a component name without the substring "Component" and sanitized for display

Public function

void

 

OnAddComponentSelectionChanged

(
    FComponentClassComboEntryPtr InItem,
    ESelectInfo::Type SelectInfo
)

Public function

void

 

OnSearchBoxTextChanged

(
    const FText& InSearchText
)

Called when the user changes the text in the search box.

Public function

void

 

OnSearchBoxTextCommitted

(
    const FText& NewText,
    ETextCommit::Type CommitInfo
)

Callback when the user commits the text in the searchbox

Public function

void

 

UpdateComponentClassList()

Update list of component classes

Classes

Name

Description

Public struct

FArguments

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