Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/SCurveEditor.h |
Include |
#include "SCurveEditor.h" |
WidgetArgsType & DataMaxInput
(
const TAttribute< TOptional< float > > & InAttribute
)
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/SCurveEditor.h |
Include |
#include "SCurveEditor.h" |
WidgetArgsType & DataMaxInput
(
const TAttribute< TOptional< float > > & InAttribute
)