Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/SCurveEditor.h |
Include |
#include "SCurveEditor.h" |
struct FSelectedCurveKey
Used to track a key and the curve that owns it
Name | Description | ||
---|---|---|---|
|
FRealCurve *... |
Curve |
|
|
KeyHandle |
Name | Description | |
---|---|---|
|
FSelectedCurveKey ( |
Name | Description | ||
---|---|---|---|
|
IsSameCurve ( |
Does the curve match? |
|
|
IsValid() |
If this is a valid Curve/Key |
Name | Description | ||
---|---|---|---|
|
operator!= ( |
Are the curve and the key different ? |
|
|
operator== ( |
Does the curve and the key match ? |