SEditorViewport::Invalidate

Invalidates the viewport to ensure it is redrawn during the next tick.

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/SEditorViewport.h

Include

#include "SEditorViewport.h"

Source

/Engine/Source/Editor/UnrealEd/Private/SEditorViewport.cpp

Syntax

void Invalidate()

Remarks

Invalidates the viewport to ensure it is redrawn during the next tick. This is implied every frame while the viewport IsRealtime().

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