SEditorViewport::IsVisible

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Override Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/SEditorViewport.h

Include

#include "SEditorViewport.h"

Source

/Engine/Source/Editor/UnrealEd/Private/SEditorViewport.cpp

Syntax

virtual bool IsVisible() const

Returns

True if the viewport is currently visible

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