SEditorViewport::IsWidgetModeActive

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/SEditorViewport.h

Include

#include "SEditorViewport.h"

Source

/Engine/Source/Editor/UnrealEd/Private/SEditorViewport.cpp

Syntax

virtual bool IsWidgetModeActive
(
    FWidget::EWidgetMode Mode
) const

Returns

true if the specified widget mode is active

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss